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FL to save an achieved sound for future use? An achieved sound is a combination of channel or layered channels + mixer track with the loaded effects. What I do is I save the channel state + mixer state. For example I name ...
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FL native generators - to give standalone Envelope Controllers in the channel rack their own midi input channel without wrapping them in a Patcher (which means you can't use them for global automation outside of that Patcher instance). Is there ...
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lots of bus tracks in the mixer, without linked channel rack info. Do other FL users have any other good ways for identifying unused mixer tracks? this is by far the most time consuming element of cleaning up my project files ...
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