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Will FL Studio on Mac OS X support multi core? Just want to know if FL will utilize the full performance power of my computer. Thanks! ...
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FL STUDIO 10 Producer, and I see that for DirectWave, there are free samples available, in addition to samples that are available to download in white, and then grey links that must be purchased. I wanted to make sure that ...
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skin for 3xosc in fl studio 12 here < > http://www.newgrounds.com/bbs/topic/1376831...my < > question is will this really be the new skin or is this fake ? and also will 3xosc be modified ( new unison or other features ) ....thanks so much for your help < > < > ...
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FL on one computer, is the standard full license sufficient? The documentation on this is somewhat confusing. If we did want to install on multiple company computers, the support information says we need a multi-license, but then the link ...
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FL Studio too? I say "normal" because that is what it has given me in some demanding graphics rendering applications. Or could hyperthreading even make FL Studio run slower or make it drop more audio? 4. Should one consider ...
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FL Studio for each playlist track. For example, when using the Beatstep, I must close FL Studio completely in order to use the "MIDI Control Center" to sync a new setup to the beatstep in order to change ...
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FL Studio is sort of a DAW class of its own, then we might say also Abelton and Bitwig would in their own class. Then most of the other "big DAWs" including Cubase, Pro Tools, Cakewalk, Studio One, Reaper ...
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FL Studio and Performance Mode. I love it! But, a few things still puzzle me: 1. Is there a definitive guide for what the colors mean in Clip launching mode? I had a look at [url=http://forum.image ...
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setting up my NVIDIA card and there is an option than says to set CPU it will improve the process and performance of games and apps compatible with PhysX Is FL Studio compatible with [b:g00sqm8d]PhysX[/b:g00sqm8d]? Thanks in advance ...
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FL studio for live performance in sort of an unusual way. My channel rack consists of about 30 channels. Each channel is an instance of Patcher, where I'm sculpting the sound of each instrument. For simplicity's sake, let's say I have ...
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