FlMobile App with headphones already plugged in, and then unplug them, the project slows down and decreases in pitch.
I’ve only ever experienced this with regular FLstudio when syncing the clock source to an external spdif source ...
FL and open the project file; suddenly these adjustments are gone and I have to re-"reset" each stems' MUL.
Anyone have any ideas? Hopefully someone in here can help me with this - my apologies if my explanation ...