FLStudio crashes with spire when I render, export and change buffer size.
i used 8 spires in my project. I enable "Use fixed size buffers”. But it doesn’t work.
i make new small project with few spires as a test ...
cutoff change. Why it's different ? I don't understand...
I tried different export parameters, but the issue is stille there...
I'm on FL 10, Windows 7 64bits, and my soundcard is a Focusrite Scarlett 18i6.
Please help !
Thx ...