FLStudioMobile takes advantages of the lower latency audio stack found in the more recent versions of Android, and I understand that FLStudioMobile is going to use whichever inputs and outputs "expose" themselves to the OS. The problem ...
connect, but I can´t get any sound or get it to play.
I am beginner at FL, so I am not sure how to solve the problem.
I have followed all instructions but nothing works.
Help me please < > < >
Thank you/
Isabella ...