Morphine was designed for practical use. We mean - you don't need to have a
super computer to make your song with Morphine. It has good enough performance while having rich and clean sound for live
mixing/playing without having to bother about track freezing, etc.
Morphine also has a convenient UI, Velocity response per harmonic, "window" feature to
adjust the resulting sound with spectrum filter, unlimited number of harmonic
snapshots, etc ....
With Morphine it is easy to spread spectra (sounds) across the keyboard range with
keyboard zones. It's just one click, and you can see the layout on your screen.
If you want, you can have a unique sound for each key on the MIDI keyboard.
Resynthesis is under the user control. Many synths try to resythesise
samples automatically, having no clue about which kind of sound they
resynthesise. And so they fail in most cases to get a good result, a computer
algorithms just can't work better than human ears.
Morphine, on the other hand, allows the user to set some of the most important
resynthesis parameters (including resolution/accuracy and sample tuning) then vary
them testing live by listening to a preview, before making the final shot.
Resynthesis works quickly, so you can try many parameter combinations to get the
best result without wasting hours. Needless to say - all controls for adjusting
resynthesis are right at your fingertips, so it's easy, convenient but still very
powerful.
Morphine can also use samples as noise source. You may know that some alternative
products like Cube or Cameleon can generate noise themselves, so they should be
better. Right? Wrong!!! They generate noise with bad amplitude modulation speed/response,
loosing a lot of the "live" of the sound and the harmonic content. Quality is
not as good while you spend a lot of CPU usage/quality here. Noise samples work
better in most of the cases, and it is better for the sound and way better for
the performance.